AI Insights · Timothy · January 2022
Performance of Top 5 City Building Games on Unified Platform in Europe in Q4 2021
In Q4 2021, top city building games like SimCity BuildIt and The Simpsons™: Tapped Out saw varying trends in downloads, revenue, and active users on a unified platform in Europe.
In Q4 2021, the performance of the top city-building games on a unified platform in Europe showcased notable trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful overview of the market dynamics for these popular apps.
SimCity BuildIt by Electronic Arts experienced a varied quarter. Weekly revenue peaked at around $247K in late November, while weekly downloads reached their highest at approximately 72K in the last week of December. The app maintained a steady flow of active users, fluctuating between 730K and 827K throughout the quarter.
The Simpsons™: Tapped Out, also from Electronic Arts, saw significant revenue spikes, particularly in mid-November when it soared to around $426K. Weekly downloads peaked at 54K in December, and active users remained relatively stable, ranging from 634K to 688K.
Merchant Master by HaoPlay Limited showed a declining trend in weekly downloads, starting from 83K in late September and dropping to about 17K by the end of December. Revenue peaked at nearly $92K in early November. Active users saw a decline from 113K in early October to around 56K in late December.
Global City: Building Games by MY.GAMES B.V. saw a peak in weekly revenue of about $58K in late November. Downloads fluctuated, reaching a high of 61K in early November. Active users increased steadily, peaking at around 96K in the same period.
The Tribez: Build a Village by Game Insight had consistent weekly downloads, with a peak of 9.2K in late December. Revenue saw a high of approximately $50K in late November. Active users remained stable, hovering around 47K to 60K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.